![]() These last for 90 seconds each and come in three levels of potency, indicated by pluses on the buff icon. The following resistances are required to attain the target temperature levels in the hottest and coldest regions in the Exiled Lands.įood and drinks can provide temporary boosts to resistances. Light Turban with resistance values of 1 and Heavy Helmet (Epic) with resistance values of 4 are both represented as one bar. This piece of armor periodically removes bleeding from the wearer and grants a bonus to Grit. ![]() In addition, the armor scraps used to build this armor have been infused by the magic and craftsmanship of the Giant Kings which bestows additional properties. This means that two pieces of equipment with significantly different numeric values will often appear to have the same resistance, e.g. This armor is of Vanir design and thus, protects against colder climates. All other values are represented as (value + 1) / 5 bars, rounded up (5-9 is 2 bars, 10-14 is 3 bars, etc.).Values from 1 to 4 are represented as 1 bar.Temperature resistance values for items and the overall character stats are summarized as "bars" instead of a direct numeric value, with each bar roughly equal to five points of protection. Hunger rate +50%, Stamina cost +100%, -24 health/sĬharacters have individual resistance values to heat and cold that reduce the effect of extreme temperatures, increasing the range of temperature a character can tolerate before moving towards Heatstroke and Frostbite. Hunger rate +50%, Stamina cost +50%, -12 health/s Thirst rate +50%, Stamina cost +50%, -12 health/s ![]() Thirst rate +50%, Stamina cost +100%, -24 health/s
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